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Dev Log Update # 14
June 06, 2025
by
Samuel Einheri
Added a new level Updated some menus Added some more SFX that's associated to those menus Specifically, when you win or lose Added a rudimentary "level select" menu You have a little bit more confirma...
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Dev Log Update # 13
May 30, 2025
by
Samuel Einheri
This week I have: Some music, that for now randomizes (for now) what to play when you first open the game Added a button where you can turn the music on/off from the main menu, it has some issues but...
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Dev Log Update # 12
May 23, 2025
by
Samuel Einheri
Added a new Level The Tutorial Level videos has some more functionality Including what the "enemies" do (it's a first iteration at least) When the player falls off, they will respawn at a "checkpoint"...
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Dev Log Update # 11
May 16, 2025
by
Samuel Einheri
Added "Secondary Target" The Secondary Target needs to be photographed in order to unlock a "Gate" that will block player progression further into a level Updated the Tutorial level & the 1st level ac...
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Dev Log Update # 10
May 09, 2025
by
Samuel Einheri
Added some visual elements to the Tutorial Level to teach the player how to play the game Some blue intractable "cubes" can now be destroyed Expanded upon the "first" level some more Made the timer fo...
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Dev Log Update # 9
April 30, 2025
by
Samuel Einheri
Created the start of a simplistic menu system No Pause Menu has been implemented as of yet The Menu system can only be interacted with Mouse for now Controller support will be looked into Started the...
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Dev Log Update # 8
April 25, 2025
by
Samuel Einheri
The Camera Flash now need batteries in order to be used You can pick up a maximum of 3 Added some batteries to the test level You can now take pictures while wall running & sliding...
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Dev Log Update # 7
April 20, 2025
by
Samuel Einheri
Implemented a rudimentary Enemy type that can spawn in a predetermined area The Enemy can chase the player Attack the Player The Enemy can roam around The Enemy can die, despawn & a new Enemy can be c...
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Dev Log Update # 6
April 12, 2025
by
Samuel Einheri
Added (or rather re-iterated) movement SFX Added the 1st iteration of an enemy type But it still needs some adjustments Iterated on the "level design" to take into account for the new content...
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Dev Log Update # 5
April 01, 2025
by
Samuel Einheri
Added some Sound Effects to the character movement There also seems to be a specific "bug" that happens where the "Crouching" SFX starts playing when it shouldn't Somewhere, probably regarding the "Sl...
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Dev Log Update # 4
March 28, 2025
by
Samuel Einheri
The player can now take pictures! By using specified inputs, a picture will appear in the lower left of the screen & will capture what the player has recently has taken a picture of If the intended ta...
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Dev Log Update # 3
March 21, 2025
by
Samuel Einheri
Created & made a new "test" level One of the core mechanics that I'm testing is that you have a "camera" that you can take pictures with Taking pictures hasn't been implemented yet You can use a "flas...
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Dev Log Update # 2
March 14, 2025
by
Samuel Einheri
Added a new Player Controller It still needs some fine tuning & adjustments Created a new "playground" level You can try out the new Player Controller here You can jump around, crouch & do wall runs A...
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