Well, Death Happens
A downloadable game for Windows
!!! THIS GAME IS A PROTOTYPE !!!
Well, Death Happens is a 2D Platformer inspired by "Super Meat Boy" & "Prinny: Can I Really Be the Hero?" & was made in Godot & GDscript.
It was mainly made by me, Samuel Einheri.
About
The goal of Well, Death Happens was to ask: "How can Death in a game be more useful?", and that resulted in this project. The Player will encounter levels where they have to think about how & where they die since the Core Mechanic of the game is that when the Player dies, it creates a resource called "Corpse".
These "Corpses" are created upon the Player either, a Spike or a Hole. When the "Corpse" is created, it will fall straight down unless the Player dies on the ground.
The Player can then use these "Corpses" as Platforms to get across hazardous parts of different levels. But the Player starts with a limited amount of "Corpses" & if the amount of "Corpses" reaches 0, the game is over.
Controls
- Move to the Left: A / Left Arrow Key or Use the Left Joystick on a Controller.
- Move to the Right: D / Right Arrow Key or Use the Left Joystick on a Controller.
- Jump: Space or the A-button (Xbox Controller).
Missing Features or Known Issues
- No proper Settings Menu or Pause menu.
- Main-, Game Over-, & Thanks for Playing Menus are implemented but very rudimentary.
- Except for the Main-, Game Over-, & Thanks for Playing Menus, while playing, you can't exit the game, you have to use ALT+F4 to forcefully exit the game while playing.
- Movement at the moment is kind of snappy & can be challenging to control.
- The game was playtested using the Keyboard for a majority of the time, it isn't known how well the game plays with a Controller.
- Coyote time & Jump Delay needs fine tuning.
- When sliding down walls & sliding across "WallBlocks", the Player may slowly float down ward in the middle of the air.
- No background music.
- Jump SFX may play at points when it shouldn't play.
- No Visual Effects other than the CRT shader effect.
Resources Used
- Godot version 3.5
- Pyxel Edit
- Bfxr
- Chiptone
- Animated Godot Logo
- The Ultimate Oldschool PC Font Pack v2.2
- VHS and CRT monitor effect
- Wiggle 2D
Special Thanks
GDQuest Team & Community!
Feedback
- Add an option/slider to adjust the chromatic aberration of the shader.
Status | Released |
Platforms | Windows |
Author | Samuel Einheri |
Genre | Platformer |
Made with | Pyxel Edit, Adobe Photoshop, Godot, Bfxr |
Tags | 2D, Black and White, Controller, Difficult, Godot |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
Links | YouTube |
Download
Install instructions
1. Download zipped folder.
2. Unzip the folder in a location of your choosing.
3. Launch the .EXE file & play!
4. Optional: Read the README file for controls.
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